One-v-One Duels

One-v-One Survival

Winner stays on: attack the gate, defend the recovery — lose twice and you're out.

High intensitySimpleSmall spacenovelty 0.55cones · balls · bibspoor flow
eliminationvisible scoresudden death
Setup
  1. Mark the playing area to the listed space size.
  2. Split players per the constraints and stage the equipment.
  3. Brief the two or three scoring events before starting.

🎬 Final round doubles points — film the decider.

Rules (2 active)
  • startWhistle start
  • successHighest score wins
  • tiebreakSudden death
Drill score
  • Duel win (player)+1
  • Bonus target (player)+2
  • Round win (player)+3
MatchFIT XP
  • Participation (participation)+10 XP
  • Skill objective — duel win (performance)+5 XP
Progression
  • Reduce time
  • Reduce touches
  • Add a defender
Regression
  • More time
  • Bigger targets
  • No defender